SCOTUS decided that consumers could sue.which I think reframes the argument here. Rob Lauer: But but but! One thing that gets missed in this debate is that the court case was about who could sue Apple. But like I said, that’s a whole separate argument. It’s a whole separate debate about Apple’s impact on the pricing of things like games and software to where $0.99 is considered a “normal” price…which arguably hurt as many developers as helped. You have to pay to play in iOS’s ecosystem but you get access to a very lucrative market: users that have proven they will pay for things.īrian Rinaldi: Very suspicious. But I mean that is a compelling argument. TJ VanToll: lol at 1.5M for US and 1.57M for Europe. Rob Lauer: 1.5M is a stretch (I'm guessing) We’re proud that, to date, developers have earned more than $120 billion worldwide from selling digital goods and services in apps distributed by the App Store. jobs and over 1,570,000 jobs across Europe. Since the launch of the App Store, an entire industry has been built around app design and development, generating over 1,500,000 U.S. ![]() TJ VanToll: Ok so I can play team Apple here for a minute and quote a few things from their site. So who should pay that overhead? Consumers or developers? While cumbersome for developers, the review process keeps out malicious apps, copycat apps, and provides obvious value for consumers. Rob Lauer: I'm not really a pro-Apple guy, but they do provide a legitimate service with the App Store. TJ VanToll: Yeah you pay for the right to build apps, and then you pay again with each transaction.īrian Rinaldi: To be clear, I am ok with the $99 and even a fixed transactional fee, but since the costs of delivering an app are essentially fixed, the price should be as well. Rob Lauer: Yeah I think that's a key part of the argument - if Apple didn't charge the $99 yearly fee, the case could be dramatically different. ![]() So it is tough for me to see how they justify the need to take $3 from the first but $0 from the last (apart from the yearly fee all developers pay to be able to publish to the App Store) I am not saying Apple shouldn’t be able to charge a fee, but it doesn’t cost Apple any more to deliver a $10 app versus a $1 app versus a free app. TJ VanToll: Alright, who wants to get us started?īrian Rinaldi: Starting with Apple’s case for charging a 30% fee, to me, seems a little weak. Do we think the App Store will change in the near future, court-induced or otherwise?.Is Apple’s control over the App Store a net positive for consumers?.Does Apple have a good case for charging a 30% fee on App Store transactions?.Several members of the Progress Developer Relations team decided to have a Slack chat discussion to look at the ramifications of the App Store’s business model, as well as the recent US court cases. At issue is the 30% cut Apple takes from all transactions that occur in the App Store, which has been controversial since the initial release of the App Store back in 2008. The iOS App Store has been in the news lately, with the US Supreme Court recently allowing anti-trust lawsuits to proceed against Apple. ![]() But is it a monopoly? Our developer experts discuss in a Slack chat. Apple exercises a lot of control over the iOS App Store on every iPhone.
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